Friday, May 30, 2014
Sending eMail with Mandrill using Pharo
This project from Norbert eases the usage of the Mandrill API.
And an example from Esteban to demonstrate how to use it.
Risk based test management with Smalltalk and Seaside
Another new Smalltalk web application built with Seaside in Pharo and deployed with GLASS in Gemstone/S was launched to the world: http://www.norizzk.com
Read more about the details.
Read more about the details.
Thursday, May 29, 2014
A Seaside shopping app
Signos Software Solutions developed an application called "Cloud Shoppie".
You can try it here and read about it here. The backend is developed using the Seaside Smalltalk web framework.
You can try it here and read about it here. The backend is developed using the Seaside Smalltalk web framework.
Wednesday, May 28, 2014
Smalltalk 2048 contest
There is a contest at ESUG sponsored by Cincom to program or enhance the game 2048 using Smalltalk.
Tuesday, May 27, 2014
Essence#
Essence# is a new dynamic Smalltalk like language for .NET written by Alan L. Lovejoy:
https://essencesharp.codeplex.com/
https://essencesharp.codeplex.com/
Monday, May 26, 2014
Beta Test Scratch on the Pi
The Pi version of Scratch (based on Squeak Smalltalk) is available for beta testing. Feel free to help moving it forward.
It is not the only implementation: Phratch (based on Pharo Smaltalk) is basically running on the Pi too.
You may ask what are the differences between Scratch and Phratch: if I understood correctly from the discussion on the lists I think the Squeak version now has a paid maintainer (Tim Rowledge) and follows the original Scratch for kids. Phratch from Jannik Laval is more oriented towards a "Scratch for grown ups" and tries to profit from the cleaned up Pharo system and infrastructure.
It is not the only implementation: Phratch (based on Pharo Smaltalk) is basically running on the Pi too.
You may ask what are the differences between Scratch and Phratch: if I understood correctly from the discussion on the lists I think the Squeak version now has a paid maintainer (Tim Rowledge) and follows the original Scratch for kids. Phratch from Jannik Laval is more oriented towards a "Scratch for grown ups" and tries to profit from the cleaned up Pharo system and infrastructure.
Sunday, May 25, 2014
Friday, May 23, 2014
TM1 binding for Pharo
Looks like Markus Fritsche is writing a wrapper in Pharo Smalltalk with NativeBoost to use the TM1 C API.
The code is available on github.
Cognos is a Business Analytics Solution from IBM.
Accessing Twitter from Pharo Smalltalk
opens many new possibilities for information retrieval, processing or visualizations.
Here is a tutorial how you can try it out yourself.
Here is a tutorial how you can try it out yourself.
Thursday, May 22, 2014
Phratch controlling Ev3 screen
Phratch - the port of Scratch to Pharo is able to control an LEGO Ev3 screen.
Video is on Vimeo - you can also read about it here.
Video is on Vimeo - you can also read about it here.
Tuesday, May 20, 2014
Pillar book skeleton
Pillar is a markup syntax and associated tools to write and generate documentation and books. Essentially it is the Wiki syntax part known from Pier which allows for generation of PDF, Latex, HTML, ...
There is now also a Pillar Book Skeleton providing a predefined structure for source files, as well as usefull scripts to write books with Pillar markup. It is already used for the upcoming "Pharo for the Enterprise" and an updated version of "Pharo by Example" book.
Nice if you like to write books or documentation. The project also includes mods/bundles/packages for text editors, that provide improvements for pillar files editing.
There is now also a Pillar Book Skeleton providing a predefined structure for source files, as well as usefull scripts to write books with Pillar markup. It is already used for the upcoming "Pharo for the Enterprise" and an updated version of "Pharo by Example" book.
Nice if you like to write books or documentation. The project also includes mods/bundles/packages for text editors, that provide improvements for pillar files editing.
Ludus progresses
Ludus is an HTML5 game framework for Amber Smalltalk. Bernat continues to work on it.
You can also try out a new fully functional game example.
You can also try out a new fully functional game example.
Heise on Pharo 3 release
Heise (a german IT publisher and news source) is also reporting about the Pharo 3 release.
Darktheme for Pharo 3
I already reported about the dark theme for Pharo 3. Here is an info how to load it.
There is also a video on it available:
How to use fading colors in GraphET
ObjectProfile posts some tricks on using Roassal visualizations on their Facebook page.
One trick is how to to fade colors in GraphET.
Thursday, May 01, 2014
Install Roassal2 into Pharo 3
This video shows how to install TrueType Fonts and the visualisation engine Roassal2 in Pharo3.
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